Helteverdener

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I skumringen av Verdens Vidundre når en allianse kontrollerer 4 av de 7 vidundrene, er tiden for Helter inne. Denne 2.0 funksjonen vil tilføye nye enheter, guddommelige krefter, økte hærer og mye mer. Det vil være flere måter en spiller kan få tilgang til Helteverdener så snart dem åpner.

Helteverdener


En helteverden er en utvidelse av en normal Grepolis verden. Disse verdene vil tilby en ny gud med nye krefter og mytologiske enheter, økt bygningsnivåer og nye grafikker. I tillegg til det vil akademier i Helteverdener tilby helt ny teknologier, noe som vil legge til helt nye dimensjoner til endgame.

Helteverdener har blitt laget spesielt for erfarne spillere. En spesiell medalje er påkrevd fra spillere for å få tilgang til Helteverdener. Denne medaljen kan du motta i en normal Grepolis verden!

Standard regler for Helteverdener


For å kvalifisere seg til Helteverden, må spilleren vinne medaljen "Heroisk taktikker".

Heroisk taktikker

• Medaljen "Heroisk taktikker" er nøkkelen til Helteverdener.


Heroic Tactician


• For å få tak i denne medaljen er du nødt til og fullføre 5 utfordringer::

Utfordring Nummer
1 Opprett en landsby 1
2 Erobre en landsby 1
3 Bruk en guddommelig kraft 100
4 Rangeringspoeng 20,000
5 Kamppoeng 7500

Disse innstillingene er subjektive og kan endrer, og er derfor ikke endelige.

Forbedret start:


• Hver spiller starter med 3 landsbyer i stedet for den vanlige èn. Den totale poengsummen for landsbyene vil være: 1000 poeng, 1925 poeng og 3185 poeng

• Disse landsbyene vil bli plassert på to forskjellige øyer.

• De to minste landsbyene vil bli plassert på samme øy, og den største landsbyen vil være isolert på en nærliggende øy

• På hver av disse to øyene vil spilleren ha kontroll over 3 av de 8 farmelandsbyene.

• Den følgende tabellen viser hvordan bygningsnivåene vil være i hver av byene:



Struktur By 1 (1000) By 2 (1925) By 3 (3185)
Senat 10 12 15
Hule 5 5 7
Varehus 7 15 18
Gård 8 12 16
Ressurser (hogstfelt, steingruve, sølvgruve) 17 28 33
Markedsplass 0 1 7
Havn 0 0 1
Kaserne 5 5 5
Mur 5 10 15
Akademi 5 10 13
Tempel 0 0 1


Økt bygningsnivåer og ressurskapasitet:


• Varehus: 30 + 5 = 35

• Gård: 40 + 5 = 45

• Akademi: 30 + 6 = 36

• Tempel: 25 + 5 = 30


Spillere som konstruerer 4 av 7 verdens vidundre til nivå 10 vil motta medaljen ”Vinner av verden”. Spillere med denne medaljen vil spille i Helteverden med en 10% max velvilje bonus (500+50=550) som en belønning for deres innsats.

Academy/Research


As the academy is available from the beginning in all cities, players will be able to choose which technologies they wish to learn from the start. The full research points are available to the player and are relevant to the academy level. The academy will receive 6 new technologies for the levels 31-36.


Level Name Description
31 Improved Catapults Your catapults now move more swiftly to the battlefield. (Speed 4 instead of 1)
31 Temple Looting Mythical units can now loot an enemy’s favor in addition to resources. (5 favor per mythical unit; except the Hydra)
31 Divine Selection Your mythical units receive a boost of 10% to their stats (offensive and defensive)
34 Wisdom of War You gain additional battlepoints after a battle, worth 10% of lost units.
34 Strong Wine The City Festivals and Olympic Games duration is reduced and only lasts 10 hours instead of 12.
34 Set Sail Your colony ships are 10% faster.


Artemis, the Patroness of Hunters


Artemis
A new god is available on the Hero Worlds, or to be precise a goddess: Artemis. She will introduce 4 new spells to the game and also add new mythical units to the battlefield.

She is a strict and gruesome god, and hostile towards all men. As ruler of the animal kingdom she is the master of the Calydonian Boar, and commands the Griffins in the sky. Her divine powers can cause her enemies to hallucinate. However she can also strengthen the aim of distance fighters and cleanse the spells of enemies. Her versatility in battle is a force to be reckoned with.


Artemis’ spells:

Artemis' Spells
Nature's Gift

Nature's Gift

A mysterious wagon full of stone appears before the cities doors. Praise Artemis!

The selected ciy receives 650 stone.

30 Favor.png
Aim of the Huntress

Aim of the Huntress

The aim of your distance troops is enhanced by Artemis.

Troops that use distance attacks are 15% stronger. (can only be used on an outgoing attack).

100 Favor.png
Illusion

Illusion

Artemis casts an illusion spell on an enemy city. The cities owner will see an incoming attack, however when the attack arrives the victim realizes it was only an illusion.

This spell mimics an attack and causes the player to see an incoming attack. When the spell “arrives” a report is created stating it was only an illusion. The spell is used on a city, and has the speed of a lightship.

260 Favor.png
Purification

Purification

Artemis cleanses a city or troops from all active spells.

This spell is used on own cities as well as incoming or outgoing attacks. The spell removes all negative spells from the city or attack.

200 Favor.png

Artemis' Mythical Units

Name Description Stats
The Griffin

Griffin

The Griffin is a symbol for wisdom and is a guardian of the divine. It is the master of the skies and king of the beasts. Its speed and agility are only bested by its ability to strike unexpected from above. Weapon Type Weapon type: Blunt

Attack DamageAttack Damage 920

SpeedSpeed: 20

PopulationPopulation: 38

Defense SharpDefense against Sharp: 370

Defense BluntDefense against Blunt: 350

Defense DistanceDefense against Distance: 120

Calydonian Boar

Calydonian Boar

The Calydonian boar is an extremely dangerous land unit that crushes legions of soldiers with ease. Once enraged, the boar will fight till its last breath, using its tusks to slash at its enemies. Weapon TypeWeapon type: Sharp

Attack DamageAttack Damage 250

SpeedSpeed: 16

PopulationPopulation: 20

Defense SharpDefense against sharp 950

Defense BluntDefense against Blunt: 450

Defense DistanceDefense against Distance: 100

When do the first Hero Worlds start?

The first Hero World will be launched on December 15, 2011. All players who have access rights may then join the new Grepolis adventure.

  • For those worlds which have 4 Wonders being completed at the same time, they will spawn a joined Hero World. So for example: if Worlds Alpha, Beta, and Gamma all complete the Wonder requirements, a single Hero World will spawn for the three worlds.

Further Hero World information will be released later this month.