2.0

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(Vennligst også se 2.0 Portalen)


Grepo2 changelog.png


Grepolis 2.0 er en etterlengtet oppdatering som dramatisk vil øke spillopplevelsen. Den store versjons-oppdateringen inneholder mange nye funksjoner.

Nytt Grensesnitt

Grepolis 2.0-verdener vil romme et nytt grensesnitt for å øke din spill-opplevelse. Dette nye grensesnittet vil romme mange funksjoner for å gjøre det lettere å spille Grepolis enn noen gang før.

En av endringene er at kartet dekker hele skjermen, noe som gir spillerne bedre oversikt over deres omgivelser. I tillegg til dette har nye øyer med sensasjonell grafikk blitt lagt til. Byen du opererer i indikeres med en hvit ring rundt seg.

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Alle funksjoner er merket med deres tilsvarende tall på dette kartet.

Bynavn (Nummer 1)

Hvis du dobbelt-klikker på bynavnet vil du ha muligheten til å endre den byens navn som tidligere. Derimot, hvis du enkelt-klikker på banneret som inneholder navnet blir en liste av den spillerens byer dukke opp. Hvis du klikker på byens navn vil du bli fraktet til den byens posisjon på kartet, noe som gjør det lettere å håndtere flere enn én by lettere enn tidligere.

Hurtiglinje (Nummer 2)

Hurtiglinjen inneholder mange hjelpsomme funksjoner for behandling av tropper og byer. Fra venstre: Ikonet med et forstørrelsesglass og et hus vil bringe frem din byoversikt. De to pilene skifter mellom spillerens byer. Hvis du har aktivert premium-fordelen administrator vil du være i stand til å bruke notisblokka og "oversikter"-funksjonen. Notisblokk-ikonet bruker en penn og en journal. Oversikter-fanen er formet som et øye omgitt med en triangel. Oversikter-funksjonen gir deg hjelpsomme regneark, så vel som militære og økonomiske oversikter. De følgende ikonene er for rekruttering av tropper, tropp-aktiviteter og handelsaktiviteter, som er vist i en separat boks-seksjon. Antall aktiviteter er vist ved siden av ikonene.

Ressurser (Nummer 3)

Du kan se dine nåværende by-ressurser oppe til høyre på skjermen: tømmer, stein og sølv. De C-formede barometrene representerer lager-kapasiteten. Befolkningen er også representert på samme måte, med bruk av C-formet barometer for å illustrere ledige innbyggere.

Nåværende Gud (Nummer 4)

Guden du tilber for øyeblikket vises helt øverst til høyre. Til høyre for guden ser du mengden velvilje du har tjent opp, og også her finner du et C-barometer som viser hvor mye mer velvilje du kan tjene (maksimalt 500).

Hvis du klikker på lyn-ikonet kan du se hvilke magier du kan utøve på den valgte byen.

Tropp-hastighet og Enhets-Visning (Nummer 5)

Dine tilgjengelige tropper i den aktive byen er vist under gude-bildet i en utvidbar meny. Hvis du klikker på troppene, og holder musepekeren over en by, vil du se hvor lang tid det vil ta for dine tropper å ankomme dette målet. Dette kan bli brukt til din fordel, inkludert tids-koordinerte angrep, og for å angripe effektivt.

Mini-kart (Nummer 6)

The minimap is located directly under the city name scroll. It is a compact version of the map. By double clicking on the map you are able to see a larger area of the map at one glance. To zoom in again double click on the area you would like to observe. Underneath the minimap the x and the y coordinates are displayed. To go to specific coordinates, enter them in the number fields and click on the button with the lobbing arrow “jump to coordinates”. The next button shows the meaning of the colour markings, which is assigned by the alliance. The last button transports you back to your current city.

Premium-funksjoner (Nummer 7)

Under mini-kartet vises en liste over premium-fordelene. Aktiverte premiums-funksjoner er vist med farger, mens inaktive funksjoner er vist i grått.

Meny-Navigasjon (Nummer 8)

Dette sidepanelet inkluderer nyttige lenker for å navigere rundt på Grepolis-siden. For eksempel til byoversikten, meldinger og rapporter, alliansen, allianse-forum og -chat, globalt forum og hjelpesider.

Vinduer (Nummer 9)

Versjon 2.0 rommer et nytt vindus-system hvor spilleren kan ha flere sider åpne samtidig i en eneste nettleser-fane. Disse vinduene kan bli minimert (lagt nederst til venstre på skjermen), flyttet på og stengt (ved å bruke vinduets "X"-knapp). Har du flere vinduer åpne kan du stenge dem med X-knappen nederst i venstre hjørne.

Spill-Rapporter (Nummer 10)

Nye spill-hendelser vises nederst til høyre på skjermen i små bokser. Du kan klikke på varslingene for å gå til deres akutelle rapport og kan lett bli slettet ved et lite klikk. Du får f.eks. varsler om nye meldinger, nye rapporter, innkommende angrep og støtte her.

Sirkel-meny for by (Nummer 11)

Hvis du klikker på en by på verdens-kartet vil flere valgmuligheter vises i en sirkel. Nå kan du for eksempel velge å angripe, spionere, utøve gudommelige krefter eller handle med andre byer med kun et enkelt klikk.

Bondelandsbyer (Nummer 12)

Like version 1, most islands are inhabited with farming villages. These can be attacked to gain resources or traded with. Villages that belong to you are marked with a green flag whilst villages that do not belong to you are marked with a red flag.

Please see the new farming system.

Verdens vidundere (Number 13)

After a few months World Wonders will be available. Special sites will be visible on all islands that can potentially build a World Wonder. If you click on a construction site, it will give you additional information about the structure.

Den fønikiske handelsmannen

The Phoenician Trader is a new option for trading different resources. Every 24 hours, the Phoenician Trader docks at one of your harbors (a harbor is mandatory). He will offer you are variety of options, including at 1:1.5 trade for another resource, as well as troops in exchange for silver. The types of units are random, with a very slim chance of mythical units being available.

Verdens vidundere

The world wonders offer a new team play aspect to Grepolis, which can be built on islands the alliance completely controls (no other/unowned towns may be on such islands). Once "The Age of World Wonders" requirements have been fulfilled, construction may commence. World wonders may be built using resources and favour.

Alderen av Verdens Vidundere

The Age of World Wonders begins when the following requirements have been fulfilled.

  • The world has existed for more than 6 months
  • The combined points of the top 50 alliances is at least 250 million
  • After 6 months of a world being in existence, the required 250 million point score will be reduced by 13 million per month.

Vinne-betingelser

If an alliance can bring four of the seven world wonders under their control, they will win the world. A hero world is unlocked and is opened to the best players of the world. Heroworlds have settings and features exclusive to them.

Ny Gud: Hades

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Hades will be the fifth god available to players, hosting 4 new spells and 2 unique mythical units.

Mytologiske Enheter

Hades' two mythical units are as follows:

Erinny

Erinyes are the hideous spawn of Hades and Persephone. These creatures fight for the wrongdoings against the dead and seek revenge on the living. Their supernatural screams drive their opponents into madness

Kerberos

Cerberus is the hound of Hades, a 3 headed beast who will devour those who dare to sneak past him.

Gudommelige krefter

Four spells are available to you if you choose to worship Hades: Return of the Dead: Some of your units that fell in battle are reanimated in their home city. Treasures of the Underworld: You receive 500 silver coins. Helmet of Invisibility: Your troops are invisible for the first 10 % of their journey. Plague: Reduces the base production of resources in an enemy city by 50% for 3 hours.

[[Bonde-system (2.0)|Det nye Bonde-systemet}]

At the start of the game, you will be given 2 farming village to pillage on a regular basis. You no longer need troops to farm! These villages will be denoted by a green flag. Each farming village can be expanded and conquered to give you a bigger resource income.

Erobring av bondelandsby

In order to farm, you must first “conquer” these villages. In order to gain control, you simply must kill all of the units defending the village. Furthermore, you must possess enough troops in your city to be able to conquer the village. A blue bar at the top (as seen in the visual below) indicates if you have enough units (based on farm space used) in your city or if you're short. As the number of farming villages you own increases, you will find increased resistance in subsequent villages to defeat. Once you kill all of the units, the village is yours to loot, demand resources, and trade with.

Produksjon av ressurser

If a farming village is under the players control, it will generate resource loads that can be sent to the player's city. It is possible to demand resource loads before they are finished, and upon completion they will be transferred. Resource loads can accumulate to a small degree, so casual players will not loose as many resources if they do not log in for a day or two.

Plyndring av ressurser

Resources can also be plundered without the consent of the farming village. However this feature will decrease the farming village's mood. If the mood sinks too low, the farmers can even revolt and kill all stationed troops in your village, which will also cause a temporary reduction of the resource loads.

Kreve tropper

You can also demand troops from your farming villages. A level 3 Barracks is a requirement for this action. However be careful, this action causes the farming village's mood to decrease.

Premium-funksjoner

2.0 holds host to a number of new premium features to enhance your Grepolis gameplay.

Angreps-planlegger

The attack planner is a new tool received with the captain premium ability. Players can create and share a number of plans with friends and their alliances. This attack plan can have multiple targets; with the attack arrival time being controlled by you!

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Oversikts-endringer

A new administrator overview provides you with everything that is happening in your city with a single glance. Troops, researches and more can be seen in a single glance.

In addition to this, the recruitment and troops overviews are now separated, making administrator more useful than ever before.

Andre fordeler

  • With the use of gold, you can summon the Phoenician trader immediately.
  • Similar to the halving of building times, you can now half research times.
  • Some divine powers, such as Happiness may be extended with a small amount of gold. This may be done only a limited amount of times.

Innstillinger

In addition to all the features above, there are a variety of new setting available in Grepolis 2.0.

Vindus-administrering

The player can control how many windows can be displayed simultaneously. If you set the maximal window number to "1", the currently open window will close automatically when you open a new window(similar to the old version).

Lokal data-lagring (cache)

To load the game faster, some of the game data will be stored on your hard-drive. If you would like to deactivate this feature or delete the local cache, you can do this from the settings menu now.

Bygging i byoversikten

2.0 enables the player to queue building orders from the city overview. If you click on the small hammer next to the building, the level will be upgraded. This function can be disabled in the Settings menu. The building-queue under the city overview can also be disable there.

Andre forbedringer

Forsknings-endringer i Akademiet

The research item "Demand Troops" has been removed from the Academy. In 2.0 this feature will be available for all players without having to research it. The academy now offers "espionage" in its place. A feature that increases your spy's speed by 10%.

Booty doubles the amount of resources taken from a farming village, but also doubles mood decrease and time taken to re-demand.

Byoversikten

The graphics of the city overview have been completely redone, making the city look cleaner and more friendly.

In the new 2.0 version, all buildings can also be upgraded in the city overview. To Increase a building level simply click on the hammer symbol. The building cue is also displayed beneath the City overview, giving the player more information about the current building levels.

Nye krav for bygging av kaserne

The building requirements for the Barracks have changed in the 2.0 version. The old requirements were: Senate(level 4) and Farm (level 4). The new requirements will be: Silvermine (level 1), Senate(level 2), Farm(level 3) and Timber camp(level 4)

Forbedret nybegynner-opplæring

The new tutorial consists of two parts, explaining the mechanics of the game in greater detail then before. The player learns about the building mechanics and the farming villages. The farming village tutorial however is optional.

Windows Internet Explorer 6 er ikke støttet

Please be aware that Internet explorer versions 6.0 and lower will not be supported anymore. We strongly suggest to upgrade your browser to the highest possible version.